(WIP) Game environment done in Unreal Engine
Architectural vizualization done in Unreal Engine
A steampunk 3D scene done in Maya. The organ in the middle supposed to be some sort of power generator when its played. The break down of this scene is on the modeling tab.
Inspired in the funkiness of one of my favorite artist Dali the steampunk enthusiast who made his crazy paintings a reality. Breakdown of the scene in the modeling tab.
used maya and zbrush for organic forms and 3Dsmax grow fx for trees. My idea for this environment was to achieve something realistic and stylistic.
Thanks for the Comment! Looks like you've been working hard since we last ran into each other. Keep it up!
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ReplyDeleteThank you Jonathan coming from you means a lot to me. Lately my skills are getting better and so is my speed. pretty soon we will bump into each other on the corridor inside a nice studio. Ha why not ;)
ReplyDeleteBtw, The artist links on your page are really good, thanks to that Im getting exposed to some awesome art.
Like your work. Have a project would like to speak about. Please let me know how to contact you.
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DeleteThank you. The best way to reach out is by email giovani_v@yahoo.com or if you are in the US by phone 650 679 0360. Please write in the subject "Freelance opportunity".
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